home *** CD-ROM | disk | FTP | other *** search
/ PC Gamer (Italian) 35 / PC Gamer IT CD 35 1-2.iso / UADEMO / MSUADEMO.EXE / CABFILE / IDR_CABFILE / ENV / D3DLOG.TXT < prev    next >
Text File  |  1998-07-24  |  3KB  |  80 lines

  1. YPA DD/D3D driver log
  2. ---------------------
  3. dd/d3d init: entered wdd_DDrawCreate()
  4. -> enumerate ddraw objects...
  5.     -> name = display
  6.     -> desc = PrimΣrer Bildschirmtreiber
  7.     -> guid = <primary>
  8. -> enumerate ddraw objects...
  9.     -> name = dd3dfx
  10.     -> desc = 3Dfx DirectX 5 Driver
  11.     -> guid = 0x3a0cfd01,0x9320,0x11cf,0xac,0xa1,0x0,0xa0,0x24,0x13,0xc2,0xe2
  12. -> enum devices:
  13.     name = Ramp Emulation
  14.     desc = Microsoft Direct3D Mono(Ramp) Software Emulation
  15.     guid = 0xf2086b20,0x259f,0x11cf,0xa3,0x1a,0x0,0xaa,0x0,0xb9,0x33,0x56
  16. enum devices: skip, is not hardware
  17. -> enum devices:
  18.     name = RGB Emulation
  19.     desc = Microsoft Direct3D RGB Software Emulation
  20.     guid = 0xa4665c60,0x2673,0x11cf,0xa3,0x1a,0x0,0xaa,0x0,0xb9,0x33,0x56
  21. enum devices: skip, is not hardware
  22. -> enum devices:
  23.     name = Direct3D HAL
  24.     desc = Microsoft Direct3D Hardware acceleration through Direct3D HAL
  25.     guid = 0x84e63de0,0x46aa,0x11cf,0x81,0x6f,0x0,0x0,0xc0,0x20,0x15,0x6e
  26. enum devices: ok, is hardware
  27. enum devices: can render into desktop bit depth
  28. enum devices: use zbuffer
  29. enum devices: zbuf bit depth is 16
  30. enum devices: can do srcblend = srcalpha; destblend = invsrcalpha
  31. enum devices: textures in vmem
  32. enum devices: can do colorkey
  33. enum devices: device accepted
  34. -> enum devices:
  35.     name = MMX Emulation
  36.     desc = Microsoft Direct3D MMX Software Emulation
  37.     guid = 0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x0,0xa0,0xc9,0x5,0x41,0x29
  38. enum devices: skip, is not hardware
  39. d3d init: guid3d.def invalid
  40. d3d init: no guid3d.def match found, using autodetect
  41. picked: Direct3D HAL, Microsoft Direct3D Hardware acceleration through Direct3D HAL
  42. d3d init: non-primary device picked, assuming fullscreen card
  43. common init: vmem total is 4194304
  44. enum display mode: 512x384x16
  45. enum display mode: 640x400x16
  46. enum display mode: 640x480x16
  47. enum display mode: 800x600x16
  48. wdd_AddDevice(software,<software>,not_current)
  49. wdd_AddDevice(3Dfx DirectX 5 Driver,0x3a0cfd01,0x9320,0x11cf,0xac,0xa1,0x0,0xa0,0x24,0x13,0xc2,0xe2,is_current)
  50. d3d init: export display mode 512x384x16
  51. d3d init: export display mode 640x400x16
  52. d3d init: export display mode 640x480x16
  53. d3d init: export display mode 800x600x16
  54. dd/d3d init: wdd_DDrawCreate() left
  55. ddraw init: picked mode 640 x 480 x 16
  56. -> Entering wdd_InitDDrawStuff()
  57. ->     after wdd_ValidateWindow()
  58. -> Entering wdd_Create3DFullEnv()
  59. -> Leaving wdd_Create3DFullEnv()
  60. ->     after wdd_Create3DFull/WinEnv()
  61. -> Entering wdd_Create3D()
  62. d3d init: create zbuf (w=640,h=480,bpp=16)
  63. enum texture formats: 5650
  64. enum texture formats: 4444
  65. enum texture formats: 3320
  66. enum texture formats: 5551
  67. enum texture formats: 8bpp clut
  68. d3d init: use 4444 texture format
  69. d3d init: create execbuf with size 65536
  70. ***> using ExecuteBuffer <***
  71. -> Leaving wdd_Create3D()
  72. ->     after wdd_Create3D()
  73. ->     after dbcs_Init()
  74. ->     after GetSurfaceDesc()
  75. -> Leaving wdd_InitDrawStuff()
  76. -> Entering wdd_Kill3D()
  77. -> Leaving wdd_Kill3D()
  78. -> Entering wdd_KillDDrawStuff()
  79. -> Leaving wdd_KillDDrawStuff()
  80.